![]() ![]() There you must find what is thought to be humanity’s last hope in fending off the menace from outer space!” In the words of the developers, “your goal is to travel to a giant post-apocalyptic metropolis that withstood the tests of nuclear obliteration and social collapse. Trudograd promised to deliver an improved yet focused post-apocalyptic adventure centered around the titular city in the fallen Soviet Union. This is how I was sold on ATOM RPG Trudograd, the standalone expansion to AtomTeam’s hit CRPG. At the same time, I can’t think of a modern RPG that takes place entirely or at least centered around a massive city and its various districts alone. There’s something satisfying about walking into the safety of a walled-up city after a long day of adventuring and window shopping for that one infinity+1 weapon you just can’t afford right now. Vault City from Fallout, Amn from Baldur’s Gate II, Sigil from Torment, Mournhold from Morrowind, and Novigrad from The Witcher 3 holds special places in my heart, with Tarant from Arcanum occupying the number one spot. I love well-designed cities in role-playing games. ![]()
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